ZBrush creature design: creating dynamic concept imagery for film and games
Spencer, Scott
Zero in on the most cutting-edge trend in creature design for film and games:ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clearinstructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it inPhotoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.
- ISBN: 978-1-118-02433-1
- Editorial: John Wiley & Sons
- Encuadernacion: Rústica
- Páginas: 350
- Fecha Publicación: 14/03/2012
- Nº Volúmenes: 1
- Idioma: Inglés