OpenGL cookbook

OpenGL cookbook

Shreiner, Dave
Grantham, Brad

36,56 €(IVA inc.)

OpenGL is the industry standard for programmers looking to develop high performance 2D and 3D graphics, and is the primary gateway to the Graphics Processing Unit (GPU). OpenGL is designed to support the rich graphics needs of scientific visualization, animations, games, medical imaging, CAD/CAM, and entertainment software. It was developed by Silicon Graphics Computer Systems, Inc. (SGI) in 1992 and its future evolution is managed by the OpenGL Architecture Review Board (ARB), an independent consortium of several companies including NVIDIA, ATI, SGI, Sun Microsystems, Hewlett-Packard, 3DLabs, Intel, and IBM. This book will provide a collection of hints for cross-platform OpenGL development offer concise solutions to many of OpenGL's common programming problems presentboth the simplest and best performing solutions for working with OpenGL

  • ISBN: 978-0-596-52683-2
  • Editorial: O'Reilly
  • Encuadernacion: Rústica
  • Páginas: 400
  • Fecha Publicación: 01/03/2008
  • Nº Volúmenes: 1
  • Idioma: Inglés