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32,64€(IVA inc.)
Hybrid animation: integrating 2d and 3d assets
- O'Hailey, Tina
- 978-0-240-81205-2
- 2010-04-01
36,56€(IVA inc.)
Distributed game development: harnessing global talent to create winning games
- Fields, Tim
- 978-0-240-81271-7
- 2010-04-01
40,48€(IVA inc.)
Casual game design: designing play for the gamer in all of us
- Trefry, Gregory
- 978-0-12-374953-6
- 2010-03-12
35,25€(IVA inc.)
Introducing character animation with Blender 2.5
- Mullen, Tony
- 978-0-470-42737-8
- 2010-03-01
22,14€(IVA inc.)
Second person: role-playing and story in games and playable media
- Harrigan, Pat
- 978-0-262-51418-7
- 2010-02-28
35,25€(IVA inc.)
3D for iPhone Apps with Blender and SIO2: your guide to creating 3D games and more with open-source software
- Mullen, Tony
- 978-0-470-57492-8
- 2010-02-26
16,96€(IVA inc.)
Animator's notebook (PDF) chapter 1 Process & principles
- White, Tony
- 978-0-240-81373-8
- 2010-02-26
16,96€(IVA inc.)
Animator's notebook (PDF) chapter 2 Generic walks
- White, Tony
- 978-0-240-81375-2
- 2010-02-26
40,48€(IVA inc.)
Flash cinematic techniques: enhancing animated shorts and interactive storytelling
- Jackson, Chris
- 978-0-240-81261-8
- 2010-02-25