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47,84€(IVA inc.)
Computers and games: 7th international conference, CG 2010, kanazawa, japan, september 24-26, 2010, revised selected papers
- Herik, H. Jaap van den
- 978-3-642-17927-3
- 2011-01-14
26,10€(IVA inc.)
Project Arcade: build your own Arcade machine
- Clair, John St.
- 978-0-470-89153-7
- 2011-01-07
39,17€(IVA inc.)
3D automotive modeling: an insider's guide to 3D car modeling and design for games and film
- Gahan, Andrew
- 978-0-240-81428-5
- 2010-12-27
39,17€(IVA inc.)
Creating 3D game art for the iPhone with unity: featuring modo and blender pipelines
- Mcdermott, Wes
- 978-0-240-81563-3
- 2010-11-26
36,56€(IVA inc.)
Making great games: an insider's guide to designing and developing the world's greatest games
- Wyman, Michael Thornton
- 978-0-240-81285-4
- 2010-11-15
44,39€(IVA inc.)
Stop staring: facial modeling and animation done right
- Osipa, Jason
- 978-0-470-60990-3
- 2010-10-18
18,50€(IVA inc.)
150 videojuegos a los que tienes que jugar al menos una vez en la vida
- Crespo, Alejandro
- 978-84-270-3654-3
- 2010-10-01
72,80€(IVA inc.)
Game physics engine development: how to build a robust commercial-grade physics engine for your game
- Millington, Ian
- 978-0-12-381976-5
- 2010-09-26
19,52€(IVA inc.)
Persuasive games: the expressive power of videogames
- Bogost, Ian
- 978-0-262-51488-0
- 2010-09-01