This book presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It covers most topics of interest ingame theory, including cooperative game theory. Part I presents introductionsto all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Everychapter in the book concludes with a problem section. Hints, answers and solutions are included. Teaches the basics of game theory on a thorough level Adapted for the needs of both undergraduate and graduate students Covers most topics of interest in game theory, including cooperative game theory INDICE: Introduction. Thinking Strategically: Finite Two-Person Zero-Sum Games.- Finite Two-Person Games.- Finite Extensive Form Games.- Finite Games with Incomplete Information.- Noncooperative Games: Extensions.- Repeated Games.- An Introduction to Evolutionary Games.- Cooperative Games with Transferable Utility.- Cooperative Game Theory Models.- Social Choice. Noncooperative Games: Matrix Games.- Finite Games.- Extensive Form Games.- Evolutionary Games. Cooperative Games: TU-Games: Domination, Stable Sets, and the Core.- The Shapley Value.- Core, Shapley Value, and Weber Set.- The Nucleolus.- Special Transferable Utility Games.- Bargaining Problems. Tools: Tools.- Hints, Answers and Solutions.
- ISBN: 978-3-540-69290-4
- Editorial: Springer
- Encuadernacion: Cartoné
- Páginas: 395
- Fecha Publicación: 01/08/2008
- Nº Volúmenes: 1
- Idioma: Inglés