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Transactions on edutainment VII
Pan, Zhigeng
Cheok, Adrian David
Mueller, Wolfgang
Chang, Maiga
65,52 €(IVA inc.)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.
- ISBN: 978-3-642-29049-7
- Editorial: Springer
- Encuadernacion: Rústica
- Fecha Publicación: 15/03/2012
- Nº Volúmenes: 1
- Idioma: Inglés