Max/msp/jitter for music: a practical guide to developing interactive music systems for education and more
Manzo, Vincent J
A practical guide for readers of all levels of programming ability, Max/MSP/Jitter for Music teaches all of the necessary skills for writing custom software for musical interaction using the programming language Max/MSP/Jitter. Instep-by-step instructions, expert author VJ Manzo guides readers through all of the essential concepts and steps for designing and completing projects. In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that canbe used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems,the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact withsoftware beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more.This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers ormore complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives.No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skillscan learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research.This book allows you to:BL Learn how to design meaningful projects for composition, performance, music therapy, instruction, and researchBL Understand powerful software through this accessible introduction, writtenfor beginnersBL Follow along through step-by-step tutorialsBL Grasp the principles by downloading the extensive software examples from the companion websiteThis book is ideal for:BL Music educators at all levels looking to integrate software in instructionBL Musicians interested in how software can improve their practice and performanceBL Music composers with an interest in designing interactive musicBL Music therapists looking to tailor programs to the needs of specific groups or individualsAnd all who are interested in music technology.Visit the companion website at www.oup.com/us/maxmspjitter http://www.oup.com/us/maxmspjitter Foreword by David ElliottPrefaceAcknowledgmentsChapter 1: Introduction to ProgrammingChapter 2: Generating MusicChapter 3: Math and MusicChapter 4: Scales and ChordsChapter 5: Interactive Ear-trainingChapter 6: Data StructuresChapter 7: Control InterfacesChapter 8: Control Interfaces ContinuedChapter 9: Tools for Music Theory ConceptsChapter 10: Working with TimeChapter 11: Building Standalone ApplicationsChapter 12: Working with AudioChapter 13: Audio Playback and Pitch TrackingChapter 14: Audio BuffersChapter 15: Audio Effects and ProcessingChapter 16: Working with Live VideoChapter 17: Working with Video FilesChapter 18: Video Research InstrumentChapter 19: Informal Music Learning InstrumentsChapter 20: Compositions and Perception ToolsIndex
- ISBN: 978-0-19-977767-9
- Editorial: Oxford University
- Encuadernacion: Cartoné
- Páginas: 368
- Fecha Publicación: 22/12/2011
- Nº Volúmenes: 1
- Idioma: Inglés