Games: unifying logic, language, and philosophy
Majer, O.
Pietarinen, A.
Tulenheimo, T.
This volume presents mathematical game theory as an interface between logic and philosophy. It provides a discussion of various aspects of this interaction, covering new technical results and examining the philosophical insights thatthese have yielded. Organized in four sections it offers a balanced mix of papers dedicated to the major trends in the field: the dialogical approach to logic, Hintikka-style game-theoretic semantics, game-theoretic models of variousdomains (including computation and natural language) and logical analyses of game-theoretic situations. This volume will be of interest to any philosopher concerned with logic and language. It is also relevant to the work of argumentation theorists, linguists, economists, computer scientists and all those concerned with the foundational aspects of these disciplines. The first book to collect multidisciplinary research on game-theoretic methods in logic, language and philosophy Brings forward philosophical aspects of games in relation to logic and language, unlike previous literature Aims at a unifying methodologicalperspective to logics INDICE: Introduction; Ondrej Majer, Ahti-Veikko Pietarinen, Tero Tulenheimo.- Part I: Philosophical Issues. 1. Why Play Logical Games?; Mathieu Marion. 2. On the Narrow Epistemology of Game-Theoretic Agents; Boudewijn de Bruin. 3.Interpretation, Coordination and Conformity; Hykel Hosni. 4. Fallacies as Cognitive Virtues; Dov M. Gabbay, John Woods.- Part II: Game-Theoretic Semantics.5. A Strategic Perspective on IF Games; Merlijn Sevenster. 7. Towards Evaluation Games for Fuzzy Logics; Petr Cintula, Ondrej Majer. 8. Games, Quantification and Discourse Structure; Robin Clark.- Part III: Dialogues. 9. From Games to Dialogues and Back; Shahid Rahman, Tero Tulenheimo. 10. Revisiting Giles’s Game; Christian G. Fermüller. 11. Implicit vs. Explicit Knowledge in DialogicalLogic; Manuel Rebuschi.- Part IV: Computation and Mathematics. 12. In the Beginning Was Game Semantics…; Giordi Japaridze. 14. The Problem of Determinacy of Infinite Games; Wim Veldman.- Subject Index.- Name Index.
- ISBN: 978-1-4020-9373-9
- Editorial: Springer
- Encuadernacion: Cartoné
- Páginas: 400
- Fecha Publicación: 01/01/2009
- Nº Volúmenes: 1
- Idioma: Inglés