El artículo ha sido añadido
INDICE: Understanding Lighting, Color, and Composition. 2. Applying the Correct Maya Light Type. 3. Creating High-Quality Shadows. 4. Applying Correct Material and 2D Texture. 5. Applying 3D Textures and Projections. 6. Creating Custom Connections and Color Utilities. 7. Automating a Scene with Sampler Nodes. 8. Harnessing the Power of Math Utilities. 9. Improving Textures thru CustomUVs, Maps, Sliders. 10. Prepping for Successful Renders. 11. Raytracing with Maya Software and Mental Ray. 12. Working with Global Illumination and Final Gather. 13. Texturing and Lighting with Advanced Techniques.
- ISBN: 978-0-470-29273-0
- Editorial: John Wiley & Sons
- Encuadernacion: Rústica
- Páginas: 480
- Fecha Publicación: 01/08/2008
- Nº Volúmenes: 1
- Idioma: Inglés