Game art complete: all-in-one : learn Maya, 3DS Max, ZBrush, and Photoshop winning techniques
Gahan, Andrew
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the coversof one complete, inspiring reference.--The four cornerstone software packagesfor game art development all explained in one book - Photoshop, Maya, Max andZbrush.--Easy to follow steps with theory, explanations, and exercises.--’Thebest of’ Focal Press for game art - top selling authors share their lessons, tips, tricks, and tutorials.
- ISBN: 978-0-240-81147-5
- Editorial: Focal Press
- Encuadernacion: Rústica
- Páginas: 656
- Fecha Publicación: 27/12/2008
- Nº Volúmenes: 1
- Idioma: Inglés