Advances in computer entertainment have influenced the development of the digital entertainment industry and impacted every aspect of our lives. The Handbook of Multimedia for Digital Entertainment is an edited volume contributed by worldwide experts in the field of the new digital and interactive media, and their applications in entertainment and arts. Leading-edge media technologies are covered, along with the latest research applied to digital entertainment and arts. The main focus is on interactive and online games, edutainment, e-performance, personal broadcasting, innovative technologies for digital arts, digital visual and auditory media, augmented reality, moving media, and other advanced topics. The book concludes with future trends and developments within this explosive field. A primary reference for advanced-level students, researchers and professors studying computer science and electrical engineering. Also suitable as a reference for practitioners, programmers, and engineers. First comprehensive handbook to cover recent research and technical trends in the fieldof digital entertainment and art Includes an outline for future research directions within this explosive field INDICE: From the contents Part I – Digital Entertainment Technologies. Part II – New Media Emerging Technologies. Part III – Digital Art. Part IV – Digital Visual and Auditory Media. Part V – Culture of New Media.
- ISBN: 978-0-387-89023-4
- Editorial: Springer
- Encuadernacion: Cartoné
- Páginas: 600
- Fecha Publicación: 01/06/2009
- Nº Volúmenes: 1
- Idioma: Inglés