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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of Edutainment, such as Game-based Learning and Serious Games, Interactive Storytelling, Virtual Learning Environments, VR-based Education, and related fields. It will cover aspects from Educational and Game Theories, Human-Computer Interaction, Computer Graphics, Artificial Intelligence, and Systems Design. The first volumeof this series contains a selection of outstanding contributions from Edutainment 2008, the 3rd International Conference on E-Learning and Games which tookplace in Nanjing, China, in June 2008. These papers are complemented by individual contributions from international experts in this field.
- ISBN: 978-3-540-69737-4
- Editorial: Springer
- Encuadernacion: Rústica
- Páginas: 305
- Fecha Publicación: 01/07/2008
- Nº Volúmenes: 1
- Idioma: Inglés