This book is about how to develop and evaluate multimodal systems which are usable by, or fit, people. The main objective is to answer the practical question of what system developers need to know and be able to do in order to develop usable new multimodal applications. The need to know is addressed in the first part of the book, in which the role of development and evaluation for multimodal usability in the software engineering life-cycle is described, and 9 keymultimodal usability parameters are presented as well as theory of modalitiesand multimodality. The need to be able to do is addressed in the second part of the book. The distinction between interleaved and iteratively performed (i)development for multimodal usability and (ii) evaluation for usability is discussed. First to address interactive systems development and evaluation for usability from a thoroughly multimodal perspective First to argue that the fieldof human-computer interaction needs complete re-orientation to take into account the fact that GUI-based systems merely represent a single modality combination among thousands of others Presents a thorough introduction to modalities and multimodality INDICE: Structure, Usability, Readership.- Creating a Model of Use.- Modalities and Devices.- Common Approaches, Methods, Planning.- Question-Answering.- Meetings with Discussion.- Observation of Users.- Imagination.- Interaction with the System.- Lab Sessions with Subjects.- Data Handling.- Usability Data Analysis and Evaluation.- Multimodal Usability: Conclusions and Future Work.
- ISBN: 978-1-84882-552-9
- Editorial: Springer
- Encuadernacion: Cartoné
- Páginas: 435
- Fecha Publicación: 01/11/2009
- Nº Volúmenes: 1
- Idioma: Inglés